﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Licensed under the MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#include "GcmpGUiBaseImpl.h"
#include "IGUiValidator.h"
#include "GbmpNew.h"

namespace gcmp
{
    class SequenceValidator;
    template<typename T> class NumberValidator;
    template<typename T> class SetValidator;

    class NumberValidatorImpl : public IGUiValidator
    {
    public:
        NumberValidatorImpl();
        NumberValidatorImpl(double minimum, double maximum, int decimals, const std::wstring& tooltip, bool minimumInclusive, bool maximumInclusive);
        
        virtual std::wstring GetTooltip() const override final;
        virtual bool SetTooltip(const std::wstring& tooltip) override final;

        virtual bool ValidateInput(const std::wstring& input) const override final;

    private:
        OwnerPtr<NumberValidator<double>> m_opImpl;
    };

    class SequenceValidatorImpl : public IGUiValidator
    {
    public:
        SequenceValidatorImpl();
        SequenceValidatorImpl(int minimum, int maximum, int minCount, int maxCount, const std::wstring& tooltip);

        virtual std::wstring GetTooltip() const override final;
        virtual bool SetTooltip(const std::wstring& tooltip) override final;

        virtual bool ValidateInput(const std::wstring& input) const override final;

    private:
        OwnerPtr<SequenceValidator> m_opImpl;
    };

    class CollectionValidatorImpl : public IGUiValidator
    {
    public:
        CollectionValidatorImpl();
        CollectionValidatorImpl(const std::set<double>& collection, const std::wstring& tooltip);

        virtual std::wstring GetTooltip() const override final;
        virtual bool SetTooltip(const std::wstring& tooltip) override final;

        virtual bool ValidateInput(const std::wstring& input) const override final;

    private:
        OwnerPtr<SetValidator<double>> m_opImpl;
    };
}
